[D2 LM-EE] Investigation: Something Unusual
Posted: Tue Jan 14, 2020 7:12 am
Participants: Unlimited
Contracts: Allowed
The corn continues to dry on its stalks, and a rising sense of anticipation begins to grow in the town of Maize. The locals seem focused, preoccupied, your existence barely registers as an annoying blip on their radar. The gossip has proved somewhat useful so far, but surely some careful probing could prompt things in a fruitful direction?
Choose a timeslot and roll Manipulation + (Investigation or Socialise). This is a roll of finesse and charm; Striking Looks applies, but the Bright One's blessing does not.
10 Successes are required to uncover the Clue for this Investigation.
For each participant with 4+ dots in the Skill they used, gain an Element.
For each participant that used an appropriate Specialty, gain an Element.
For every 5 Successes beyond that needed to uncover the Clue, gain an Element.
Contracts: Allowed
The corn continues to dry on its stalks, and a rising sense of anticipation begins to grow in the town of Maize. The locals seem focused, preoccupied, your existence barely registers as an annoying blip on their radar. The gossip has proved somewhat useful so far, but surely some careful probing could prompt things in a fruitful direction?
Choose a timeslot and roll Manipulation + (Investigation or Socialise). This is a roll of finesse and charm; Striking Looks applies, but the Bright One's blessing does not.
10 Successes are required to uncover the Clue for this Investigation.
For each participant with 4+ dots in the Skill they used, gain an Element.
For each participant that used an appropriate Specialty, gain an Element.
For every 5 Successes beyond that needed to uncover the Clue, gain an Element.